We’ve yet to try Redfall in a group, but Ed’s early solo adventure impressions sound promising. Alas, hunters who want to soak in the spooky ambience alone still need to do so online, although Arkane are meant to be "fixing" the game’s always-online requirement. Seems like a slightly anti-social way to play co-op, but tackling objectives from different angles will likely be easier thanks to this feature. That means four friends can travel to the corners of the map separately without the game teleporting you back together. If you are galavanting with a group of friends, Redfall’s open world won’t tether you together. Or send your pet raven into battle while the enemies are still freshly electrocuted. Fling yourself into the air with an ally’s magical elevator before no-scoping a far-off enemy. Something that keeps catching my eye is how everyone's abilities seem to combine well with the rest of your squad. Nothing blatantly new there, but it’s another tease of what Redfall is all about. It gives us another look at the titular rural town, haunted by fanged monsters, violent cultists, and psychic anomalies that distort the environment in weird and wonderful ways. Vampire-hunting shooter Redfall is only a mere week away, so developers Arkane have dropped a fun launch trailer to celebrate. ![]() ![]() ![]() Grab a holy cross, maybe make some friends, and spray yourself with gross garlic water.
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